» The Node Beginner Book

I’ve been using Node.js a lot lately, between the Tumblr chat system, Chatlr, and my upcoming Tumblr video game, reBOT.co. Admittedly, for most of it, I’ve been taking stabs in the dark at the code, testing what works, ditching whatever crashes the server.

So it’s nice to see that some books are starting to be written with the goal of introducing people to the language. If you are wanting to dive into Node.js to develop your websites or applications but want some clear cut examples of coding structures, The Node Beginner Book by Manuel Kiessling is a must read.

Thanks Jeremy for the link.



reBOT.co Officially Branded.

After a bunch of help from all of you, we have come up with a name for the social networking robot game formally known as Die Robot Die. Many thanks to NurdSite for the winning suggestion. When it’s released, we’ll make sure to give you mad props within the game, and hook you up with elite powers like ‘lightning bolt’.

After this post, we will be laying low for a while, focusing on the game. I don’t believe it’s healthy to ramble on about a non existent project, so the goal is 100% existence from here on out.

reBOT.co Officially Branded.

After a bunch of help from all of you, we have come up with a name for the social networking robot game formally known as Die Robot Die. Many thanks to NurdSite for the winning suggestion. When it’s released, we’ll make sure to give you mad props within the game, and hook you up with elite powers like ‘lightning bolt’.

After this post, we will be laying low for a while, focusing on the game. I don’t believe it’s healthy to ramble on about a non existent project, so the goal is 100% existence from here on out.


The Dangers Of Late Night Programming.

This is what happens when you put The Hype Machine on Metric remixes while you work on your video game. Disco terrain, in our bodies, in our souls.

The Dangers Of Late Night Programming.

This is what happens when you put The Hype Machine on Metric remixes while you work on your video game. Disco terrain, in our bodies, in our souls.


Awesome Question #1303487280
Asker

exitsandtrails-deactivated20111 asks, "No worries, man! Also, quick question. Tumblrchat, or whatever its new name is, it's a very, very good idea. It's the one feature that Tumblr lacks -- an instant messaging service/chatroom.

I can only assume you've pitched this idea to Tumblr directly? If not, how come, and if so, did they turn it down/want to use their own developers for the idea?"

It’s called Chatlr now and while I’ve casually talked with various Tumblr staff about it, it was always concerning API growth and seemed to always involve alcohol consumption. You’d have to ask them what their long term plans are. My primary goal is just to have fun learning new programming languages and design implementations.

As I’ve mentioned before, I’ve temporarily halted Chatlr development to focus on my social networking game, which uses the same base code. I actually don’t think that a messaging / chat system fits the mold of Tumblr, but I’m just a fan and a user. I developed Chatlr more out of a sense of “Can I do this and how would it work?” than out of a desire to fill a void.


Now With Proxy Support.
It took a bit of hacking, but I was able to get proxies working with Socket.IO through the Connect framework.  The problem was that polling has a lot of reconnects which confuses everything, blah blah blah.  Anyways, more people should have access to the chat, including people at work or those behind an evil regime (like Canada).
I also updated the styles and put in jquery resizing to account for box-sizing issues with IE.  All in all, it now seems to be as open as possible to all platforms.  It’ll be interesting to see how memory leaks go.

Now With Proxy Support.

It took a bit of hacking, but I was able to get proxies working with Socket.IO through the Connect framework.  The problem was that polling has a lot of reconnects which confuses everything, blah blah blah.  Anyways, more people should have access to the chat, including people at work or those behind an evil regime (like Canada).

I also updated the styles and put in jquery resizing to account for box-sizing issues with IE.  All in all, it now seems to be as open as possible to all platforms.  It’ll be interesting to see how memory leaks go.


» 10 Harsh Truths About Corporate Websites

Smashing Magazine has another great article (lets be honest, they are all great) about the missteps and misconceptions of corporate web design.  I’d argue that most of the points could be applied to all websites, even if your ‘division’ consists of one person.

Web design, like most design, requires a constant dedication to staying fresh and organized.  Walking that fine line between what’s comfortable and whats bleeding edge. Thanks Roland, my Jaduka coworker!



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