In preparation for an extreme coding weekend where we will be creating a Tumblr game, we whipped up documentation on how to setup Chatlr from scratch as a primer for friends on all the essentials.
If you have basic programming knowledge, we encourage you to try it for yourself and let us know if the documentation is concise and functional. The documentation goes through each step and everything can be done from a modern browser. No software, no servers, and no cash are needed!
Check it out on Google Docs!
A few friends and I are planning to extreme code a Tumblr game over a weekend, but we seem to be lacking anyone decent at sprites / assets. Since this will be a browser based, open source, Tumblr authenticated web game, I thought I’d make a call out to see if anyone would lend their sprite skills to the weekend.
It’s all very loose and in the drunken brainstorming stage, but we’d probably even except a prepackaged library of sprites from any great Tumblr artist out there. We’ll be randomly picking the concept of the game the day before, but it will be powered of the Socket.IO / MongoDB Chatlr system.
If anyone is intrigued, drop me a fan mail or ask box.
Graphical ads are now displayed on the sidebar of Chatlr. Our goal is to break even between service costs and advertisement profits. If you are curious for some data, here are some statistics.
- Chatlr currently uses 30 GB of data a month.
- The cost of running Chatlr is roughly $1 a day.
- Squirrels are small tree animals with a cute, bushy tail.